2015-09-22 [ 0.5.5.2 ] New: Introducing MVC pattern with default views - JSON and XML using PEAR class XML_Serialize Fix: Default page 2015-09-12 [ 0.5.5.1 ] Fix: Disable description link for a place in control page 2015-08-26 [ 0.5.5.0 ] Change: Table prefixes will be removed from all the source code as confusing and useless these days, default will stay "galaxy_" 2015-08-24 [ 0.5.5 ] New: Error log for SQL queries Fix: Advertisements, explorations, teleport and engine Fix: Database update is available from installer 2015-08-18 [ 0.5.4 ] Fix: Installer updated to work again 2010-02-07 [ 0.5.3 ] Update: Graphics conversion to true color PNG format, do not support GIF any more Update: HTML style optimalization 2010-01-15 [ 0.5.2 ] Update: Graphics and artwork Update: Javascript library update Bug: CSS and HTML fixes for correct display on Safari New: Support for "box" section of modules, output is generated by style_module_section() New: Handler support - now used only by style_box_head() and style_box_foot() which will be default instead tablebegin() and tableend() which are defined in galaxy (forces) output style only New: Bug module for developers (limited to wheel group by default) New: Default style supports sections "top" and "bottom" from now Change: Galaxy game engine parameters now may be defined directly in site configuration without changing code 2010-01-03 [ 0.5.1 ] Update: Newer MySQL driver for use UTF-8 locales Change: All PHP scripts are not using short tags anymore Change: All text files now have .txt extension Bug: Fixes types and checks are now logged into security.log Add: Advertisement mechanism from Stellar Quest Update: Function str_sqlsafe() added again to provide compatilibity New: Module "censorship" inspired by Stellar Quest's autocensoring mechanism New: Module "rank" from Stellar Quest "include/common.php" New: Site menu is now configured in config.php and handled by style_menu_galaxy() 2009-12-31 [ 0.4.7 ] After very long time original team is going to work under new relase of Galaxy Forces project. Stay tuned! 2005-11-19 [ 0.4.6 ] Bug fixed: Possibility in javascript execution in bbcode - thx to sharkpp Bug fixed: Changing colony description - thx to lander Change: Antispam option - thx to sharkpp Change: Little change in code - another few functions went away. New: Colony crew members... 2005-11-12 [ 0.4.5 ] New: Site maintenance option New: Options in administration panel by unk New: Droping, giving items Change: User authentication method updated Change: Small database update, some code may not work properly :( Bug fixed: Researches can be finished in one turn - thx to undeath 2005-11-02 [ 0.4.4 ] Bug fixed: Attacks Bug fixed: Credit cards - thx lander New: Robot AX-3, Robot AX-6, Walker, Valkyrie units available for human technology Change: New round counter - thx unk Change: Sorting by IP - thx unk Change: Colony building amount in build list - thx jaco!!! 2005-10-25 [ 0.4.3 ] New: Referer blocking module (testing) New: Research level Bug fixed: Hawk amount in attacks missed - thx to carrigan Changes: Research may be cancelled now 2005-10-21 [ 0.4.2 ] Bug fixed: Crystals can be bought in markets again Bug fixed: Notices when donating clan Bug fixed: When production goes too long you wont see percentage Bug fixed: Defense reports are more true now New: Crystals can be eaten by local lifeform (depend on planet life signs) New: 10% for communication lost when trying to cancel attack New: BX-1 robots now can be damaged 2005-10-19 [ 0.4.1 ] New: Drinks are now ready to use (drink ;) New: Descriptions for all units New: Emoticons in messages Bug fixed: Case insentitive search when changing clan status Bug fixed: Attack durations now less but can be more than 6 turns Bug fixed: Attack/Defense reports changed Changes: Level up only by 1 level Changes: More resources can be found by exploration Changes: More experience in mines 2005-10-15 [ 0.4.0 ] Changes: Lots of bugfixes and small changes in the code... Changes: Attacks costs credits and more resources but are a bit (6 times) faster Changes: Whisper unit, ported from SSE - thanks to shark++ and jaco!!! Changes: Sources are not unlimited from now - thanks to aydamusek Bug fixed: New PM module - thanks to login_error 2005-10-11 [ 0.3.17 ] Changes: Some updates... No time for log... Changes: GF Crew updated ?-) Changes: Sources now available at sourceforge.net 2005-10-03 [ 0.3.16 ] Brought GF into life again. No time for log... 2005-06-27 [ 0.3.15 ] Bug fixed: Chat now works from Links browser Bug fixed: Chat messages are now being deleted correctly! Bug fixed: Resources not shown if there are only sources (without any silos) Bug fixed: Wrong page count on messages page Bug fixed: Avatar change in colony and finger pages Bug fixed: Fixes in messages page Bug fixed: Colony corruption if no silos reported as to less energy to keep silos on - fixed report New: Colony description New: Password change for administrators New: Chat administration for moderators New: RSS channels for chat and news New: Planets in Wolf galaxy New: Planet scanning (mp cost depends on scanner type) New: Selling items in item shops New: Setup for installing GF locally :-) New: BB for private messages Changes: Less score from working in mines Changes: Teleports can provide more than one target Changes: Markets can sell everything now (even energy) Changes: Chat module fixed Changes: You will loose 15% score if colony abandoned Changes: Reputation affects on prices in item/gem shops and markets Changes: Default theme improved to be better viewed with Konqueror browser Changes: Project tree rebuild a bit 2005-05-13 [ 0.3.13 ] Changes: HTML links improved to make Opera always refresh content. New: Colony details at whois. New: New style editor for sending messages. New: Clan administration at finger (whois) 2005-05-11 [ 0.3.12 ] New: lot of bugs :-) New: Experience system changed but not finished so locked now! New: Tron technology. 2005-04-10 [ 0.3.11 ] Changes: Base level 5 has now less requirements. Changes: Corruption if uran silos overloaded. Changes: Detectors are less effective but can be supported with satellites. Changes: Sounds can be turned off in profile. Changes: Only one database connection attempt. Changes: Maximum 32 chars for username. New: Lot of new researches (check them yourself). New: Administration panels build in GF - thanks to unk. New units: Satellites. New buildings: Space Depot, Bunkers, Laser and Plasma Towers. Update: Tools. Fixes: More compatible with Opera browser. Fixes: Layout patches (visuals). Bug fixed: Exploration can't give you less than 1 stuff (if found of coz). Bug fixed: Equipment requirements checking. Bug fixed: Sounds under IE. Bug fixed: Thoria could give you too much experience. Bug fixed: Travel countings works again! 2005-03-30 [ 0.3.10 ] New place: Thoria located on meteors: Gemini and Quarell New meteor: Quarell located in Plexi galaxy (discovered by skszenks) New: Many new items & equipment added New: GG bot (see profile). Bug fixed: Colony does not give you more resources than capacity. 2005-03-25 [ 0.3.9 ] Bug fixed: Avatars Fixes: Security issues... Changes: One anomaly and one blackhole found in our universe ;) Testing: Command Center can be upgraded up to 5 level... New planet: Phantomia in Onion galaxy (previously Nebula). 2005-02-25 [ 0.3.8 ] New places: Item shops located on asteroids. Selling will be available soon. New objects: Asteroids in Tron and Maya galaxies. Code: Changed all references to name variable - security fix. Code: Protection from unknown place in readplaces() Code: Passing by reference in some functions, i.e. readequipment() 2005-02-23 [ 0.3.7 ] Other: Forgotten about this info :D Changes: New authentication system! All old passwords are incompatible, so they needs to be set again! Changes: Chat table fixed New: Meteors and asteroids have born! Code: More and more minor changes in most of files. New schema: clandonation.php should say enough! New: Creating groups is available now for all! 2005-01-06 [ 0.3.6 ] Changes: Many new emoticons added by lander & aydamusek New: IRC java applet thanks to lander & jaco Working: Cookie system... :D Changes: Angus planet moved near Ben and joined system M-14. New: Planets can be recultivated by clan council. Changes: Messages can be send from the Clan menu. Project: Let's open some sources... Look & Feel: Useless changes! Changes: Autoclean recent messages in external include. Changes: Sources versioning (1.0 instead 1.0.0) Testing: New combat system! Multiply fights available! 2004-12-21 [ 0.3.5 ] Notice: some of new options are not fully functional yet! Testing: Spend energy first for units then for Uran mines then Fusion reactors! Changes: Uran mines can be turned off! New place: Clan Hall Notice: Creating places for home galaxy finished. There will be no more! Changes: Online status on Arenas New: Bee unit in ami (2004-12-13, stardate: 36 012) technology. Watch out! New: Colony defense increased in case its owner stays on the planet. New: Clan section - first contact :D New: Equipment section: you may now change your ships to faster units ;) Bug fixed: You don't need so much energy to prepare an attack! Changes: Minimum attack power needed to initiate is set to 100! Changes: Default colony defense changed from 100 to 500 per base level! Bug fixed: You cannot post too long word on a chat! Changes: Little changes in the code and visuals... 2004-12-13 [ 0.3.4 ] Bug fixed: Missed some code in attack reportings. New: Buildings disable ability (only fusion reactors now). Changes: Additional (upkeep) costs of buildings and units! Changes: Lots of "cosmetic" fixes in pages layout! Changes: Mining site works a bit different ;-) 2004-12-07 [ 0.3.3 ] New: Profile now works! New: Propaganda section added! Feel free to use GF artwork ;-) Bug fixed: Now you can safely abandon your colony! Testing: Access control should now work properly! Changes: System logs. Be awared! 2004-12-06 [ 0.3.2 ] Changes: Default DNS domain for our game is now http://galaxy.game-host.org forum is now available through this: http://galaxy.game-host.org/forum. Change your links!!! Changes: Access control in phpSynapse (GF engine)! Testing! Changes: Some optimization stuff ;-))) 2004-11-30 [ 0.3.1 ] Bug fixed: Exploration of the planet can't be more than 100% :-) Bug fixed: Fusion reactors now work only if your colony can afford that! Bug fixed: You can't so easy abandon your colony if you get dirty link to do that! Changes: Universe map is now available at galaxy section. Changes: You can not prepare attack against your allies. Changes: If someone is killed during exploration you will gain experience points - aydamusek. Changes: Some optimization stuff... Sometimes exploration and attack effects are missed - hope it would better SQL queries to work properly... 2004-11-22 [ 0.3.0 ] Testing: Attacks... still much work to do :-( 2004-11-19 [ 0.2.9 ] Not work: Attacks won't come back to you until monday's evenings, SORRY :-0 Changes: Attack ability open for testing :-) Changes: Units properties (attack/damage/speed) changed! Bug fixed: Fusion reactor worked even if there were no uran in colony - thx 2 aydamusek! Bug fixed: You cannot set as avatar other files than images! 2004-10-26 [ 0.2.8 ] Changes: Sell prices went down! Bug fixed: Possibility of hacking attempts using prepared forms for using unavailable places. Bug fixed: Possibility of hacking attempts using HTML in message subjects. ALL MESSAGES WERE DELETED! 2004-10-12 [ 0.2.7 ] Bug fixed: Possibility of hacking attempts using GET initialized variables (belive there's much more bugs like that)... 2004-10-06 [ 0.2.6 ] Changes: Unit names are localized now! Changes: Each banks can get different amount of credits! Changes: You cannot attack if your HP is less than 25% of maximum! Changes: Unit capacity is now displayed in units page. Bug fixed: You can explore space now - it wasn't implemented yet. 2004-10-05 [ 0.2.5 ] Changes: Experience ratio gained during the battle changed - test it! Bug fixed: All available units are displayed correctly now. Bug fixed: Ratios changed, missed some data, check them now (i.e. uran ratio for units)... ;))) Bug NOT fixed: You cannot post "+" sign on chat because JavaScript code does not change it to valid URL sign :( Problems: There were some problems with our MySQL server but it should be ok now. 2004-10-04 [ 0.2.4 ] Bug fixed: GG numbers shown wrong. Bug fixed: Laboratory name fixed :). Bug fixed: Gambler's House could give you strange amount of exp. 2004-09-05 [ 0.2.3 ] Changes: You need more experience for the next level and gain less amount for skill points - sorry, it should be done! Changes: Much more time needed to build some structures, don't beat me! ;-) Changes: Researches are now available but you must have laboratory build! New structure: Laboratory which will be needed soon to make some researches. New structure: Academy where you can train some colonists for soldiers. Attack ability is coming soon (in next update) so be prepared - you cannot attack ithout soldiers!!! Bug fixed: finger now shows the right amount of fingered strength and agility - thanks to dziadu. 2004-09-02 [ 0.2.2 ] You can now abandon your colony. Finaly base level 2 is available. Bug fixed: gambler could give you too much experience - thanks to aqilon & dziadu. 2004-09-01 [ 0.2.1 ] Bug fixed: not metioned food capacity of flats - thanks to aqilon. Bug fixed: minus values could cause strange effects ;) - thanks to aqilon. 2004-09-01 [ 0.2.0 ] Bug fixed: when reading unread message, it became first disturbing normal order. Bug fixed: register using special chars in login caused not existing but attackable players. New place: gambler's house is now ready to play! New place: mining site is ready to work! 2004-08-31 [ 0.1.9 ] Bug fixed: when exploring your planet people send still eat - thanks to dziadu Bug fixed: you needed at least 2 Uran [U] sources and 2 silos to build a mine - thanks to halas New place: tracker and teleporters are now ready to use. Default damage is now 1-3 instead 1-2 and default armor is 1 instead of 0. This had to be done because of easy fighting when you have more [HP] than opponent. THERE IS STILL MUCH WORK TO DO! Please submit bugs to the forum site... Must go sleep now... 2004-08-27 [ 0.1.6 ] Bug fixed: when deleting a message and refresh a page you could lost next message. 2004-08-24 [ 0.1.4 ] First really working version released! There are still many things to do that will be available in few weeks so this is a good time to join us and start testing and of course playing. Ok, this is a joke - this is still development version... :))) Attacking and editing profile does not work at the while. And the only language version that is available is english (polish locale are coming soon) - if you want to help transalating it to your language contact me. 2004-08-10 [ 0.1.0 ] Started to think about my own MMORPG game. Maybe it would be great time to make another virtual universe available.